AI Insights · Timothy · July 2021
Top 5 Gacha Games on iOS in South Africa, Q2 2021
Discover the performance of the top 5 gacha games on iOS in South Africa during Q2 2021, including insights on their downloads, revenue, and active users.
During the second quarter of 2021, the top 5 gacha games on iOS in South Africa saw varied performance in terms of revenue, downloads, and active users. Here's a detailed analysis based on data from Sensor Tower.
Golf Clash - Golfing Simulator by Electronic Arts experienced fluctuations in its weekly revenue, peaking at around $5.4K in mid-April and maintaining a steady range between $2.3K and $5.2K for the rest of the quarter. Weekly downloads remained relatively stable, averaging around 160, with a slight increase towards the end of June. Active users showed consistent engagement, starting at 232 in late March and rising to 271 by the end of June.
Frost & Flame: King of Avalon from FunPlus International AG saw its revenue peak at approximately $4.6K in the final week of June, with other notable peaks around $4K in mid-April and mid-June. Downloads were minimal at the start of the quarter but surged significantly, reaching 272 in mid-June. Active users saw a substantial increase from 234 in late March to a peak of 439 in late June.
Battle Warship: Naval Empire by Magic Prime Group Limited showed a steady revenue trend with notable peaks at $4.3K in late May and $4.2K in late June. Weekly downloads were modest, with the highest being 100 in early May. Active users remained consistent, fluctuating slightly around the 200 mark.
Empires & Puzzles: Match 3 RPG from Small Giant Games had a steady revenue stream with a noticeable peak at $3.3K in late May. Downloads were highest in mid-April at 120, while active users saw a decline from 650 in late March to 390 by the end of June.
RAID: Shadow Legends by Plarium Global Ltd showed dynamic revenue performance, peaking at around $3K in late May. Downloads were highest in the same period, reaching 515. Active users began at 942 in late March, peaked at 1.0K in early April, and saw fluctuations, ending at 770 by June's end.
For more detailed insights and data on these games, visit Sensor Tower.